Gear.Club
Quest dialogue, item and building descriptions, tutorial writing and English localisation for Eden Games’ driving sim.
Quest dialogue, item and building descriptions, tutorial writing and English localisation for Eden Games’ driving sim.
I had to go to the hospital a few weeks ago, so a doctor could put a camera up my urethra. There was a very small chance that what he found was going to be the death of me…
A long while ago, one Christmas, I had a lengthy discussion with my younger brother, Sherlock Dov. It was prompted by his refusal to help washing up the dishes after a meal, because he’d become a vegetarian and didn’t want to touch anything that had been near meat. I’d got angry, because it seemed to be
I helped write the main quest dialogue and characters for the launch of Hello Games’ space exploration game.
I keep getting diseases that are tortures. Not real tortures, not like ending up in a Turkish prison and having all that shit happening to you, whilst your president whistles the tune of the ECHR and shows the press your grave-to-be. Not that kind of torture. Just mild psychological torture.
This is what choice is. The universe is deterministic. Most objects in the universe don’t have control over their direction through it. However all objects have randomised internal structures. Some of those randomised structures resulted in inheritance – that is successor objects which retained protected elements of the previous objects, normally tiny. Once these were
“to be an intellectual is to be someone motivated by ideas. That doesn’t mean that you’re simply interested in ideas, or that you enjoy the abstract reasoning associated with chewing through logical problems. It means that you’re someone who thinks about ideas and then changes their life on the basis of those ideas.”
There’s a fine line between bravery and foolhardiness; Battleborn straddles it, legs akimbo. On the one hand, it’s made a good effort to mingle MOBA and shooter mechanics, mixing the team combat, creeps cooldown specials and in-match levelling of a MOBA with the fast pace and face-to-face combat of an FPS. On the other, it’s
Warhammer is a range of tabletop strategy games; Total War is a series of historical battle simulations. Combining the two should have produced a black hole of nerdiness so unapproachable it would crush all mortals. Strangely, however, this is probably the most accessible each game has been for years. Source: Total War: Warhammer review –
Real-world religions are oddly absent from games. Whether it’s through fear or complacency, the mainstream part of our industry careful sidesteps controversy. If religion enters at all, it’s used as in God of War or El Shaddai, as a theme to be mined. Similarly, the liberal bent of most indies means that religion isn’t a…